Waltervd on DeviantArthttps://www.deviantart.com/waltervd/art/re-what-i-think-of-bertus-at-the-moment-472734667Waltervd

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re: what i think of bertus at the moment

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so.....
when my HDD got formatted (which contained A LOT of my models and by a lot i mean all ).
i had to re download from of my models here and there and ask friends to get some of the ones i shared to them back.
bertus used to work pretty nice on my pc now.... he is a annoying prick like the len pony -.-
i am going to re try different bone sets and such to make the model so taht he works on the first try
idea's are welcome i will list things i did till now to make him work 




the text after the number is the thing i tried the thing between ( ) are the pro's and cons kinda.


things i tried:

PMD:

1.) renaming the bone sets and have the right heels and the left heels have their own parent which has the name of the heel of that side.
(worked kinda but only with frontwards bending legs and since ponies don't have those this was discarded pretty fast. also the fact that 70% of the sliders the head got did not work at all )

PMX:

1.) the same thing in PMD but without renaming and with renaming everything
(it did work but the leg movement was kinda derpy on the Y axle and sometimes.
the legs sometimes disappeared
derping when loaded
eyes were gone 
mmd crash when loaded or trying to load motion
had to load in order to make it work)

2.) kinda the same things as above but the front heels were inflict rotation to the heel bone for both rotation and movement moved the bones more backward also
(it did work the leg movement was improved but..
the legs sometimes disappeared
derping when loaded
eyes were gone 
mmd crash when loaded or trying to load motion
had to load in order to make it work)

3.) keeping a single set of leg bones but making the hind legs into inflict rotation bones (rotation only) to the front leg bones.
( didn't work at all.
the movement was just weird
sometimes mmd crashed)



i hope for the readers this makes any sense xD


note: all mmd crashes weren't the cause of joints since the model didn't had any phys or joints at the time
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